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Learning research articles for category:

Computer Simulation

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Research Article List

Articles 151 to 160 of 321:

151.

Haptic reproduction and interactive visualization of a beating heart for cardiovascular surgery simulation.

This paper aims to achieve haptic reproduction and real-time visualization of a beating heart for cardiac surgery simulation. Unlike most forgoing approaches, the authors focus on time series datasets and propose a new framework for interactive ...
M Nakao, H Oyama, M Komori, T Matsuda, G Sakaguchi, M Komeda, T Takahashi (Int J Med Inf, 200212)
haptic-reproduction-interactive-visualization-beating-heart.asp


152.

Does pornography-blocking software block access to health information on the Internet?

CONTEXT: The Internet has become an important tool for finding health information, especially among adolescents. Many computers have software designed to block access to Internet pornography. Because pornography-blocking software cannot perfectly ...
Caroline R Richardson, Paul J Resnick, Derek L Hansen, Holly A Derry, Victoria J Rideout (JAMA, 200212)
pornography-blocking-software-block-access-health-information-internet.asp


153.

Adaptive spatiotemporal receptive field estimation in the visual pathway.

The encoding properties of the visual pathway are under constant control from mechanisms of adaptation and systems-level plasticity. In all but the most artificial experimental conditions, these mechanisms serve to continuously modulate the spatial and ...
Garrett B Stanley (Neural Comput, 200212)
adaptive-spatiotemporal-receptive-field-estimation-visual-pathway.asp


154.

A methodology for objective assessment of errors: an example using an endoscopic sinus surgery simulator.

A well-proven methodology (the modified Delphi method) was used to generate a first-order approximation of errors that should be measured in a virtual reality surgical simulator (the ES3). The methodology and the errors derived were crafted in such a way ...
Richard M Satava, Marvin P Fried (Otolaryngol Clin North Am, 200212)
methodology-objective-assessment-errors-example-endoscopic-sinus.asp


155.

The representation of peripheral neural activity in the middle-latency evoked field of primary auditory cortex in humans(1).

Short sweeps with increasing instantaneous frequency (up-chirps) designed to compensate for the propagation delay along the human cochlea enhance the magnitude of wave V of the auditory brainstem responses, while time reversed sweeps (down-chirps) reduce ...
André Rupp, Stefan Uppenkamp, Alexander Gutschalk, Roland Beucker, Roy D Patterson, Torsten Dau, Michael Scherg (Hear Res, 200212)
representation-peripheral-neural-activity-middle-latency-evoked-field.asp


156.

Training the novice in laparoscopy. More challenge is better.

BACKGROUND: Virtual reality simulation is effective in training the novice to perform basic laparoscopic skills. METHODS: Using the Minimally Invasive Surgery Training--Virtual Reality (MIST-VR) trainer, 27 honors high school students were tested at the ...
M R Ali, Y Mowery, B Kaplan, E J DeMaria (Surg Endosc, 200212)
training-novice-laparoscopy-more-challenge-better.asp


157.

Synthetic faces, face cubes, and the geometry of face space.

To simplify the study of visual face processing, we introduce a novel class of synthetic face stimuli based upon 37 measurements (head shape, feature locations, etc.) extracted from individual face photographs in both frontal and 20 degrees side views. ...
Hugh R Wilson, Gunter Loffler, Frances Wilkinson (Vision Res, 200212)
synthetic-faces-face-cubes-geometry-face-space.asp


158.

Incorporation of a computerized human patient simulator in critical care training: a preliminary report.

BACKGROUND: The intent of the study was to document initial experience with human patient simulation, using a full-scale computerized mannequin, in evaluating cognitive performance among junior surgery residents. METHODS: This was an observational study ...
Jeffrey Hammond, Mordechai Bermann, Bo Chen, Lawrence Kushins (J Trauma, 200212)
incorporation-computerized-human-patient-simulator-critical-care.asp


159.

Virtual reality flexible cystoscopy: a validation study.

OBJECTIVES: To validate a flexible cystoscopy simulator by determining if it could differentiate between expert and novice cystoscopists. SUBJECTS AND METHODS: Seventeen subjects (10 novices with no previous endoscopic experience and seven urologists who ...
J Shah, A Darzi (BJU Int, 200212)
virtual-reality-flexible-cystoscopy-validation-study.asp


160.

A simulation study of the degrees of freedom of movement in reaching and grasping.

The question of independently controlled components in the act of reaching and grasping has attracted interest experimentally and theoretically. Data from 35 studies were recently found consistent with simulated kinematic finger and thumb trajectories ...
Jianming Jiang, Yueshi Shen, Peter D Neilson (Hum Mov Sci, 200212)
simulation-study-degrees-freedom-movement-reaching-grasping.asp


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